![]() Ģ.2 This license is granted perpetually, as long as you do not materially breach it.Ģ.3 Binary Restricted: Licensee may not distribute in whole or any part of the MayaStar software.Ģ.4 Non Assignable & Non-Transferable: Licensee may not assign or transfer his rights and duties under this license.Ģ.5 Commercial, Royalty Free: Licensee may use Software for any purpose, including paid-services, without any royaltiesģ Term & Termination: The Term of this license shall be until terminated. License Grant: Licensor hereby grants Licensee a Personal, Non-assignable & non-transferable, Pepetual, Commercial, Royalty free, Without the rights to create derivative works, Non-exclusive license, all with accordance with the terms set forth and other legal restrictions set forth in 3rd party software used while running Software.Ģ.1.1 Limited: Licensee may use Software for the purpose of:Ģ.1.2 Running Software: Licensee may run Software on Licensee’s personally owned computer that they themselves or spouces or children will be using the software on.This Agreement sets the terms, rights, restrictions and obligations on using MayaStar (hereinafter: The Software) created and owned by Licensor, as detailed herein Preamble: This Agreement, signed on (hereinafter: Effective Date) governs the relationship between Idividual, a Business Entity, (hereinafter: Licensee) and Heather McCabe., a private person whose principal place of business is PO BOX 431 Orangvale CA 95662 (hereinafter: Licensor).The MayaStar Animation Skeleton is not by Samantha Patterson but by Cathy Foil and is not OpenSource nor is any of the other MayaStar MEL scripts.Īll other python scripts, mel scripts, textures, text, Maya Binary files and MayaStar Avatar bodies mesh are not Creative Commons but are sole ownership of Cathy Foil or OptimoMaximo Copyright © 2020 Cathy Foil. You can find the original version source code and files here Copyright © 2007-2012 Linden Research, Inc.īlenshapes extracted from LLM files by Abu Nasu : īVH exporter is OpenSource writted by Samantha Patterson and slightly modified by Cathy Foil for MayaStar. In MayaStar Linden Lab avatar mesh, skeleton blend shapes and animations are licensed under Creative Commons Attribution-Share Alike 3.0 License. You can create your own body parts in which they attach to the MayaStar bodies vertex and edgeloops and copy the normals of those vertex and edgeloops so that the body part seamlessly attaches. You may not use the avatar mesh to create an avatar body or aid in creating an avatar body. You can use the MayaStar Avatars Athletic and Curvy to make clothes and rig them either by copying their weights or by modifying the avatar mesh itself into clothes. ![]() You are free to create your own Fitted Mesh or regular rigged mesh objects and upload them to SL or any other grid or open sim using my MayaStar System. UNAUTHORIZED REPRODUCTION BY COPYRIGHT INFRINGERS MAY RESULT IN IMPRISONMENT, CRIMINAL FINES OR CIVIL LIABILITY.īy purchasing my MayaStar system you agree to not share or give away, in part or whole, copies of the PDF or Maya files or links or MayaStar Setup file. NO REPRODUCTION OF THIS WORK IS PERMITTED WITHOUT THE EXPRESS PRIOR WRITTEN CONSENT OF HEATHER MCCABE. THIS SOFTWARE IS PROTECTED BY UNITED STATES COPYRIGHT LAW (TITLE 17 UNITED STATES CODE).
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